There are three simple rules that must be adhered to when asking wizard-for-hire Wizord for magical favors. He can do just about anything if the price is right. Wizord won’t (or can’t) cure disease, vanquish your enemies, or make your crush fall head over heels in love with you.
Wizord presents himself as a benevolent savior. We catch glimpses of his true nature in flashback sequences. Wizord didn’t come to New York City from Hole World to grant wishes and help people. He temporarily cast aside his original darker and deadlier mission when he learned what Earth has to offer.
Wizord’s past threatens to catch up to him in Curse Words #1 when he is ambushed at his penthouse. Cornwall, another wizard from Hole World, has tracked Wizord down. He intends to get some answers for their liege, Sizzaajee.
Charles Soule (Daredevil) delivers a script that is full of odd and compelling characters. Wizord’s dialogue is laced with wit, smoldering anger, and subtle self deprecation. This is a comic that doesn’t take itself or its genre too seriously, and it elevates both.
Harvey Award nominated artist Ryan Browne (God Hates Astronauts) does an excellent job visually depicting the contrast between fantasy and reality. Wizord, his rat/koala familiar Margaret, and Cornwall all have a surreal, unfamiliar look. There are plenty of visual callbacks hidden in the panels. This is one of those books that can be read over and over before catching all the Easter eggs.
A Reverse Breaking Bad with Magic Instead of Meth
Soule describes the series as “a reverse Breaking Bad with a bad guy trying to be good. Except it’s with magic instead of meth. You can’t outrun your past. All this craziness starts showing up in the city. There’s hogtaurs, there’s spells…”